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January 31, 2013 by SuperWes
Big post on Gamasutra that is! Our “friend to Game Jam” Sam Coster wrote up a sweet-ass blog about what participating in a Game Jam teaches you and how his Jamming experiences have fed back into making games as part of his company, Butterscotch Shenanigans (one of our sponsors!). READ IT NOW! In other blog […]
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January 29, 2013 by SuperWes
The 2013 St. Louis Global Game Jam is in the bag. A big thank you to UMSL and the rest of our sponsors! We had about 130 attendees and made 21 games in one weekend. The global theme for this year was “the sound of a beating heart”. Until they’re added to this site (probably […]
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January 26, 2013 by jonathanleek
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January 25, 2013 by jonathanleek
Now that all of the sites have are live, we are finally free to share this year’s theme! The work done so far is impressive; I’ve seen anatomically accurate, pixel-art hearts, heard plans for a “hating sim”, and played around with Sifteo cubes. I’m pretty sure I saw an artist working on an animation […]
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January 24, 2013 by SuperWes
Diversifiers are “achievements” that Game Jam participants can tackle for extra challenge and additional exposure. With well over 2,000 games being created this weekend it will be hard for your game to get noticed. People visiting the Global GameJam site will often filter down using these diversifiers to find unique games that meet their interests. Bottom […]
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January 23, 2013 by SuperWes
Warning: This post contains potentially offensive opinions that may not be shared by everyone affiliated with this Game Jam. Do I have your attention yet? Good! If it’s your first Game Jam and you’re not a programmer, artist, or musician you’re probably coming as a game designer. This is EXCELLENT! Game design is the coolest […]
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January 21, 2013 by SuperWes
Last week, St. Louis GameJam co-organizer Elonka was interviewed about the Global GameJam for the PodCacher: Geocaching podcast. Click the link to have a listen. Her section runs from 11:30-28:40, and again from 40:30-54:00, but the whole thing is interesting, so I’d recommend listening to all of it. Another announcement I’d like to make is […]
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January 19, 2013 by Caitlin
Welcome! If you are reading this, you’ve probably heard about “that Global Game Jam thing”, and think it sounds cool and maybe you want to try it. You have chosen wisely! It is cool and you will enjoy yourself. That said, I’ve compiled a list of tips so that you can make the Global Game […]
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January 18, 2013 by SuperWes
I’d like to remind everyone that games from older Game Jams never die, they just get archived. I want to highlight a game from the very first Global Game Jam that St. Louis ever participated in, way back in January 2011. That game is Glitch. Download Glitch The theme from 2011 was “Extinction”, and this […]
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January 14, 2013 by SuperWes
Shortly following the 2012 Global Game Jam, the University of Missouri St. Louis (UMSL) created a slick video documentary. Seeing everyone so involved again has been inspiring to me as we approach this year’s Jam, so I wanted to put it up again as a reminder of what we’ll be getting ourselves into in a […]
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January 11, 2013 by SuperWes
Look at a calendar right now. How’s it look? Look specifically at two weekends from now. If you see anything there that doesn’t say, “Unleash inner game developer by rocking face at the Game Jam” you might want to grab some white out, because the Game Jam begins just two weeks from tonight! If you […]
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